The Doctor gave it to River so she would be ready when she met his tenth incarnation in the Library. TV : Forest of the Dead. A clone of the Second Doctor also possessed a sonic screwdriver, which he used along with the Fourth Doctor 's to send Hexford home. Narvin had a sonic screwdriver made, based on the Doctor's design, after seeing its utility when carried by the Doctor.
At first he objected, preferring to call it a sonic lockpick , but then admitted the nature of his new device.
Doctor Ogron built his own sonic screwdriver. Jackson Lake carried a regular screwdriver from the 19th century which he claimed was sonic by virtue of it making a sound when it was struck against a surface.
TV : The Next Doctor. While trapped on Apalapucia for thirty-six years, Amy Pond cobbled together a sonic device from various pieces of technology, but insisted upon calling it a sonic probe. She later conceded that it was a "sonic screwdriver". Vastra had a sonic screwdriver that was a gift from the Doctor.
She used it to shatter the glass of the Crystal Palace. It had a red tip, and was similar in design to that used by the Doctor's eleventh incarnation. According to the non-fiction source REF : Doctor Who: The Visual Dictionary , which this wiki does not count as a valid source , a sonic screwdriver was a common and basic Time Lord device. If needed, a Time Lord could make one from scratch in very little time. Tardis Explore. Main episode list Classmates.
Main episode list K9 and Company. Other media. Real people. Explore Wikis Community Central. Register Don't have an account? Sonic screwdriver. Edit source History Talk Do you like this video? Play Sound. You may be looking for the mobile app.
Each model used the same software. Essentially, the sonic screwdriver in use by the War Doctor was the same as that in the Eleventh Doctor 's possession, some years later. TV : The Day of the Doctor.
At least one version of the screwdriver used a crystal similar to the Metebelis crystal sought after by the Eight Legs of Metebelis III , COMIC : The Forgotten while the Fifth Doctor attempted to collect a diothynine crystal from the planet Argentia where temporal zone met to focus sonic waveforms for a new sonic screwdriver. The screwdriver had a multitude of settings and different versions of settings.
TV : The Caretaker The Twelfth Doctor himself used setting 61 to knock out a cybernetically augmented dinosaur with a " sonic brainstorm ". TV : Deep Breath. River Song told the Fourth Doctor that, though his current screwdriver was mostly just a screwdriver, he would later "go a bit crazy with the optional upgrades". Although it was primarily a tool, the sonic screwdriver could also be used as a defensive weapon, able to combine with other sonic devices to form a shield around a hostile target to either force them back TV : The Day of the Doctor or slow their advance.
TV : Let's Kill Hitler The sonic screwdriver was also capable of holding off sound waves from creatures who relied on sound in order to attack such as the Vigil. TV : The Rings of Akhaten. The sonic screwdriver would, in rare occasions, be used as an offensive weapon, firing energy blasts. The Eleventh Doctor used it in this manner to help River Song defeat a group of Silents , defeating at least two of them.
TV : Day of the Moon The Twelfth Doctor used the same model of screwdriver to blast a Hyperion , buying himself and others time to escape from it. TV : The Snowmen. The Tenth Doctor claimed that the device could not be used to wound, maim or kill living things. COMIC : Spirits of the Jungle It could destroy non-living objects or mechanisms or place living creatures in circumstances where they might die if the situation required.
For a time, the Twelfth Doctor abandoned sonic screwdrivers in favour of wearable technology - namely, his sonic sunglasses. Furthermore, after the Doctor had lost sight of who he was, Clara left him a reminder to "be a Doctor" after leaving his company. As described by a Gowenn shuttle computer aboard the Sou ou shi ship, the First Doctor once used an "unknown sonic device" to crack the code for the launch sequence of said shuttle. The Second Doctor used sonics of different design, including one like a life jacket safety whistle , TV : Fury from the Deep or like a metal penlight TV : The War Games which could get a trigger attachment.
Time doesn't work the same way for Time Lord tools. The Eighth Doctor also carried a similar rod model near the end of his life: Cylindrical and silver , with a blue emitter diode tip, he used it in a surgical procedure to scan his patient and to seal incisions. This model could glow with an "almost white " light and emit great heat , be used to sharpen surgical instruments and be turned "on" and "off". TV : The Pilot.
The First and Second Doctors' sonic screwdriver functioned as a conventional screwdriver , without physical contact with screws. On occasion, the Doctor also used it to cut through a section of a wall TV : The Dominators and to override a security lock. The Third Doctor's sonic. TV : Carnival of Monsters. The Third Doctor 's most-used model of the sonic screwdriver was much larger than the one his first and second incarnations used; its elaborately detailed silver collar featured black and yellow stripes and red trim, and could be pulled down to activate the screwdriver.
It had a removable burgundy emitter head which the Doctor would change with others, each performing a different function. TV : The Sea Devils. On one occasion he removed the head entirely and replaced it with a small, round mirror , which spun rapidly when he tapped its edge with his finger and hypnotized anyone who looked at it. Accompanied by a yellow light on the collar of his sonic screwdriver and the Doctor singing a Venusian lullaby, it hypnotized the aggressive Aggedor into calmness.
TV : The Curse of Peladon. The Third Doctor later fitted the head of his sonic screwdriver with a cylindrical black magnet which enabled it to open bolted doors, especially when its polarity was reversed. This refit left the metal mostly unpainted, with a dark red emitter ring. The head of this model could be extended. The sonic screwdriver was confiscated when the Doctor was sent to the Lunar Penal Colony , and he never recovered it.
TV : Planet of the Daleks. The Fourth Doctor with the sonic. TV : The Sontaran Experiment. Before this model met its demise, its head was repainted twice after the original coat wore off. TV : The Keeper of Traken , Castrovalva It was ultimately destroyed when the Terileptil leader forced the Fifth Doctor to drop the screwdriver inside a holding cell, then incinerated it with a blast from a laser gun — causing the Doctor to remark "I feel as though you've just killed an old friend.
The Doctor went without a sonic screwdriver for some time after this model, with Nyssa lamenting his decision not to replace it. TV : Time Crash.
This sonic operated at a frequency of 80 kilohertz. UNIT scientists then tried to use reverse-engineering to understand its workings; this went on into the 21st century. Despite them trying to keep it quiet from the Doctor, he was well aware of the project by his seventh incarnation.
His companion Nardole made use of it in a war zone where the Daleks and Movellans skirmished. TV : The Ribos Operation , etc. The sonic screwdriver could also be used to disable security devices, including a holographic energy barrier TV : The Visitation and, once, a deflection barrier generator. TV : Death to the Daleks. On occasion, the Doctor used it to either detect, disarm or detonate explosive weapons. He often used it to interact with or disable various forms of circuitry and technology.
TV : The Hand of Fear. The sonic screwdriver also functioned as a conventional screwdriver TV : The Monster of Peladon , The Ark in Space and could be magnetised to remove bolts. TV : Four to Doomsday. Using the appropriate sonic frequency , the Fourth Doctor used the sonic screwdriver to return himself, Ernestina Stott and later, his scarf , to normal size.
The Sixth Doctor once carried an unspecified replacement model for the sonic screwdriver, but had to leave it tied to the side of a video camera in a dungeon cell in order for it to keep the visual feed disabled. As per Thread , there is a sonic in the Doctor's possession by the time of his travels with Benny in the NAs. Info needs to be added from these sources, as well as numerous Big Finish audio dramas.
Chang Lee discovers the sonic screwdriver amongst the things he stole from the Seventh Doctor. TV : Doctor Who. The Seventh Doctor acquired a sonic screwdriver at an unspecified point of his life. Many contradictory accounts existed, including one which claimed he had acquired it at some point before meeting Bernice Summerfield , AUDIO : Love and War and another, which claimed he acquired it from himself on a parallel Earth where the species Homo Reptilicus had conquered the Earth and killed his third incarnation.
This model, identified as the "Mark 5" by the Eighth Doctor, PROSE : Alien Bodies looked similar to the screwdriver used up until his fifth incarnation: it was silver with a brass trim ring in the lower grip and a handle that resembled that of the previous sonic screwdrivers', now with a flat base.
Its upper section was able to undergo telescopic collapse for ease of carrying, and, at its top, it held an emitter with a silver ring and a red bullet-shaped crystal at its centre. It was the second and final model the Doctor used thus far that bore an emitter-ring head.
TV : The Night of the Doctor The Eighth Doctor's other choice of a diode-tipped model would become the standard for his later incarnations. The Eighth Doctor once commented that he felt undressed without his sonic screwdriver.
The sonic screwdriver had a number of scanning functions, being able to analyse energy forms AUDIO : Nightshade and bodies for life signs. The sonic screwdriver affected creatures in sometimes lethal ways, as it could destroy a Dalek 's brain when placed against the casing's head PROSE : War of the Daleks and was once used to decapitate the King of Beasts. After his escape, he briefly used a replacement screwdriver resembling a slender metal rod with a crystal at its tip.
This screwdriver was used by the Doctor for making milkshakes and hacking into the Ubernet. The Eighth Doctor's second screwdriver. Later in his eighth incarnation, the Doctor carried a sonic screwdriver with a wooden handle. It had a metallic tip with six prongs that nested a clear diode at the end, which glowed blue when activated.
It was referred to as a penny whistle by numerous World War I medics. For optimum remote control performance, please only use the Sonic as a remote control when retracted. Each time a gesture is performed correctly, the Sonic will send the IR code programmed onto that gesture, make a quiet click and the tip will flash.
If no IR code has been programmed onto the gesture, the Sonic tip will flash but it will remain silent. Pressing the button with three short presses while the Sonic is in Control Mode or Quiet Control Mode, will cycle between the three memory banks, A, B, and C, to allow access to codes stored on gestures in each memory bank.
Each memory bank stores up to 13 codes. Therefore the Sonic can store up to 39 codes in total. Each time a gesture is performed correctly, the Sonic Screwdriver plays a specific sound effect, but will not send any IR codes.
There is a range of vintage Doctor Who sound effects to be discovered. In FX Mode the Sonic Screwdriver does not power down automatically after 30 minutes, but continues to flash its tip briefly, about once every two seconds, indefinitely. After one minute without any movement, the Sonic Screwdriver runs a quick diagnostic routine then the tip flashes and it transmits a Morse code message to confirm that it is OK.
For as long as it remains motionless, every flashes it transmits one of 11 different Morse code messages to report what it is thinking. Pressing the button with three short presses while in FX Mode switches to silent Morse code transmission; a further three short presses turns the Morse code sound on again. The Sonic Screwdriver can be locked to prevent unauthorised use. To lock the Sonic Screwdriver, press the button four times quickly and enter any three digit Lock Code at the spoken prompt.
To enter the desired three digit Lock Code, press the button rapidly to count out the first number, then pause for the Sonic Screwdriver to confirm it. Repeat the process for the second and third numbers of the Lock Code to be stored. As soon the Lock Code has been entered, the Sonic Screwdriver will power down and lock itself.
It will then need to be unlocked by entering the correct code each time it is powered up. The Lock Code can be erased and locking disabled, by pressing the button quickly five times whilst the Sonic Screwdriver is unlocked. In the event that the Lock Code is forgotten, the Lock Code may be erased completely by taking the batteries out and putting them back in again.
This does not erase any learned IR codes. Before the Sonic can be used by humans to control Earth devices in the home, it will need to be programmed with the infrared IR remote control button codes of those devices. The Sonic has 13 different motion gestures or actions. It has three separate memory banks A, B, and C and can store one remote control code per gesture in each memory bank, therefore allowing up to 39 remote control codes to be stored in total.
Enter Programming Mode by making two short button presses quickly followed by a long button press holding the button down for three seconds , while in Practice, Control or Quiet Control Mode.
The tip will flash once per second while the Sonic is in Programming Mode. To program the Sonic, perform the desired gesture; the Sonic will say which gesture has been done, then its tip will glow steady green to signify that it is waiting to receive the IR code button press from a normal remote control.
Hold a normal remote control about 3 cm from the tip of the Sonic while the tip is glowing steadily, and briefly press and release the normal remote control button for the function you want to program on to that gesture.
If it receives no IR signal after five seconds, it will stop waiting for the IR code, the green tip will turn off and a gesture will have to be performed to make the Sonic ready to receive an IR code again. Further codes may be programmed onto any other gesture or reprogrammed over the existing code on the same gesture by repeating this process, without having to come out of Programming Mode each time a code has been learned. Three quick presses of the Sonic button in Programming Mode will cycle between its three memory banks A,B,C allowing storage of up to three different sets of 13 IR remote control codes.
Programming Mode can be exited at any time with one short press of the Sonic button. It will automatically exit Programming Mode if no gestures are performed after one minute. The programmed IR codes are preserved even if the batteries are changed or removed. However, while in Programming Mode, ten short presses erases all memory banks and performs a factory reset.
Caution: this operation can not be undone. Try varying the duration of the original remote control button press from very brief up to about half a second. This Sonic Screwdriver is a motion sensitive device, designed to recognise 13 distinct and accurately performed gestures.
It is a sensitive device and the gestures do not need to be forceful or dramatic, just positive and accurate. Always start a gesture holding the Sonic Screwdriver level and steady. Only a short, positive action is required; the tip of the Sonic Screwdriver only needs to move about 5 cm two to four inches. To become expert at the gestures, put the Sonic Screwdriver into Practice Mode and perform each of the gestures in turn.
When the Sonic recognises a gesture it will say which gesture it thinks has been done.
0コメント